Queen Street West between University and Spadina Avenues
Toronto, Ontario

Take your videogame concept & prototype to the next level!

Learn the steps to create, produce, protect and commercialize your idea at the 2009 Vortex Boot Camp, Oct. 7-8.
Then pitch it to top industry experts at the 2009 Vortex Competition, Nov. 4-5.

Vortex Competition 2009

Website - http://www.vortexcompetition.com
Twitter – http://www.twitter.com/vortexcomp

Toronto – Presented by McLuhan Festival of the Future, The Vortex Competition is a “Dragon’s Den” styled game development event now in its fifth year. Registrants first attend a two day Vortex Boot Camp where they participate in panels and discussions “specifically designed for emerging entrepreneurs in the game industry to provide information and guidance to make their product ready for and a success in the market place.” Once the boot camp is done, participants are given an additional fifteen days to develop their game concepts and submit them for evaluation.

Important dates for the competition:

October 5: Deadline for Boot Camp Registration
October 7 and 8: Boot Camp & Networking Reception
October 23: Deadline for Competition Submissions
October 29: Announcement of Contenders
November 4 – 5: Competition & Awards Gala

Please submit a statement which outlines the details about you and your team, as well as a description of your project, what you believe you will gain for the Boot Camp and the Competition, and why you should be offered this scholarship.

Speakers for the 2009 Boot Camp are:

Ian Buck – High Road Communications Inc
Vikas Gupta – President & CEO, TransGaming Inc.
Andrea Sheffer – Executive Director, Bell Broadcast and New Media Fund
Blake Lewin – VP, Media and Entertainment Platforms at Turner Broadcasting
Peter Williams – Head of US Business Unit & Chief Strategic Officer, Bamboo Networks (Keynote)
David Woolford – Business Law Partner, Miller Thomson
Rob Sands – Owner, RGS Media

The chosen competitors will then enter one of two tracks – either Prototype or Concept and make their presentations to the jury panel. The presentation will last for ten minutes, followed by twenty minutes of discussion and review with the panel. Two semi-finalists from each category will be chosen. On day two of the judging competition, the four semi-finalists will make ten minute presentations to the panel. The declared winner of the Vortex Competition and will be given their prizes at the Awards Ceremony with Gala to follow. The competition’s organizers are excited to be able to offer this year’s winners mentoring by established industry executives tailored to their needs in addition to cash and other prizes as well as the opportunity to have their games commercialized through a variety of channels.

Jury Panel for the 2009 Vortex Competition:

Yannis Mallat – CEO, Ubisoft Montreal & Ubisoft Toronto
Kevin O’Leary – CBC’s Dragon’s Den
Rita Davies – Executive Director of the Culture Division of the City of Toronto
Mark Montgomery – Product Development Manager, Games & Applications for Telus
Mark Saltzman – Freelance journalist, author, lecturer, consultant, radio and TV personality

Official Website: http://www.vortexcompetition.com

Added by Vortexcompetition on September 24, 2009

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