100 McCaul Street
Toronto, Ontario

UX Book Club Toronto will discuss Dan Saffer's "Designing Gestural Interfaces: Touchscreens and Interactive Devices" [Designing Gestural Interfaces at Amazon.ca]. It's a timely choice with the proliferation of touch-based devices like interactive kiosks, the iPhone, Microsoft Surface and the new iPad tablet.

As usual, we will choose our next book at the meeting so come with suggestions of your favourite UX books to help us decide.

We go to Sin & Redemption for socializing after the discussion portion of the evening.
http://maps.google.com/places/ca/toronto/mccaul-st/136/-sin-&-redemption

All people interested in user experience and design are welcome. Bring a friend -- you never know who's going to show up!

Please RSVP at Guestlist
http://guestlistapp.com/events/21018

About Designing Gestural Interfaces

If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.

Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you:

- Get an overview of technologies surrounding touchscreens and interactive environments
- Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does
- Examine current patterns and trends in touchscreen and gestural design
- Learn about the techniques used by practicing designers and developers today
- See how other designers have solved interface challenges in the past
- Look at future trends in this rapidly evolving field

Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.

About UX Book Club

UX Book Club is for people interested in User eXperience (UX) design who want to SHARE their views and LEARN from each other.

Most of us are user experience professionals: information architects, interaction designers, visual designers, usability specialists, researchers and strategists, students, developers and educators. The only requirement is interest in improving your understanding of the UX practice in a fun, social environment.

Official Website: http://groups.google.com/group/uxbcto

Added by kaleemux on April 29, 2010