Video games, social media and learning!
The focus of this vital exploration is the impact that commercial off the shelf video games, “serious” games, virtual worlds and social networks are having on new learning and teaching practice in and out of formal education environments.
The event brings together thought leaders, policy makers, innovators, key practitioners, developers and publishers from the global education, entertainment software and consumer electronics sectors.
Early bird registration: £195.00
Official Website: http://www.gamebasedlearning2009.com/
Added by gamebasedlearning on January 15, 2009