This talk will be a run through of the tech that makes soldiers tick in Company of Heroes, the award winning real time strategy game from Relic Entertainment. Included will be a look at the systems behind hierarchal pathfinding, combat AI, vehicle turning, the process used to create them, and lots and lots of things blowing up.
Led by IndyHall member Chris Jurney.
Official Website: http://www.indyhall.org
Added by indyhall on August 13, 2008